#include "TestGame.h"
//-------------------------------------------------------------
TestGame::TestGame (HINSTANCE hInstance)
:
Game(hInstance)
{

}
//-----------------------------------------------------------------------------------
TestGame::~TestGame()
{

}
//-------------------------------------------------------------------------------------
bool TestGame::OnStartUp()
{
	return true;
}
//--------------------------------------------------------------------------------------------
bool TestGame::OnLoop()
{
	return false;
}
//-------------------------------------------------------------------------------------------------
bool TestGame::OnShutDown()
{
	return true;
}
//--------------------------------------------------------------------------------------------------------
